For gaming creators

vidIQ doesn't know
what works in your game.

See the exact titles, thumbnails, and keywords winning in your specific niche this month. Not YouTube advice. Not gaming advice. Your game, right now.

You're on the list. We'll be in touch before anyone else gets access.

Free during early access. No credit card.

Works for any game on YouTube Live search data Titles, thumbnails, keywords

Generic tools give gaming creators
generic results.

You're trying to grow in Minecraft survival or Valorant ranked or Hollow Knight. The platform doesn't care. It gives you keywords from YouTube-at-large, title suggestions that got 100 views, and zero idea what thumbnails are actually getting clicks in your niche right now.

What you get from vidIQ

"gaming" has 98 competition score

Keyword data for categories so broad they're useless. No breakdown by game. No signal about what's trending in your specific niche this week.
What you actually need

The top 20 Minecraft titles from last month

The exact words, formats, and thumbnail styles that drove clicks in your game. Not theory. The actual data, ranked by performance, filtered to your niche.
What you get from TubeBuddy

Title suggestions with "gaming" sprinkled in

AI-generated titles based on generic YouTube patterns. Nothing that reflects what's actually resonating with your audience or in your game's community.
What you actually need

Thumbnail patterns winning in your niche

Which thumbnail styles, colors, and compositions are pulling the highest CTR in your game right now. So you can copy what's working, not guess.

Three steps. Real data.

Pick your game or niche

Type any game name. If it has YouTube content, it works — competitive, survival, RPG, horror, any niche.

See what's winning this month

Top-performing titles, highest-CTR thumbnails, and breakout keywords from the last 30 days. Ranked. Filtered to your niche. No noise.

Make content that matches the pattern

Use what's working as your starting point. Not to copy, but to understand the format your audience is already clicking on — then beat it.

Built by someone who actually grew channels.

fombr didn't come from a growth-hacking agency or a SaaS company that thinks "gaming" is a keyword. It came from years of running gaming channels, watching what the big tools got wrong, and building the data layer that should have existed from the start.

The tools that dominate this space were built for YouTubers in general. Gaming has its own patterns, its own metagame, its own thumbnail conventions. This tool was built for that.

"I grew two channels past 2M views each. vidIQ and TubeBuddy were useless for my niches: generic keywords, title suggestions that got 100 views, zero idea what thumbnails were actually winning. So I'm building the tool I wish I'd had."

Boris A. Builder, fombr

Free during early access.
Be first in.

We're onboarding gaming creators before public launch. Tell us your game. We'll make sure it's tracked on day one.

You're in. We'll reach out before anyone else gets access.

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